By the end of 2013, there will be a total of 2.7 billion Internet users and 6.8 billion mobile-cellular subscriptions in the world, according to the latest Measuring the Information Society report by United Nations’ ITU.
The mobile-broadband has been growing impressively at 40 per cent CAGR (Compounded Annual Growth Rate) since 2007. Mobile-broadband subscriptions in developing countries have already outnumbered subscriptions in the developed world. Mobile-broadband penetration rate in the developed countries is reaching 75 per cent against 20 per cent in developing world. Global penetration rate is expected to reach almost 30 per cent, or 2 billion subscriptions, by end of 2013 (although roughly half of the world’s population lives within the reach of 3G networks).
Mobile-broadband Subscriptions, 2007 – 2013 (Source: ITU)
Pong, a classic in the videogame industry, is celebrating its 40th anniversary. To commemorate the milestone, Atari releases Pong World, an iOS game tailored for mobile gaming. Download here.
The new iOS game is the Grand Winner of the PONG Indie Developer Challenge, the Game & Guide reports:
The $50,000 grand prize winner of the Pong Indie Developer Challenge, Pong World is a reimagined take on the pop culture classic and the first-ever official new PONG game for smartphones and tablet devices. In the game, players choose one of many Pong paddles and battle against opponents on various themed boards, experiencing the game in either classic mode or all-new gameplay modes including Blitz and Hotseat.
Burpple food app is beautiful and now even more useful. The new Explore feature in its latest app release (v1.2) makes it easier for people to discover good food and like-minded foodies. Whereas foursquare’s Explore recommends places, Burpple recommends good food (photos posted by its community).
In the totally revamped Explore page, a user can find collections like What’s Good Nearby, Suggested Users, and Top Picks. Top Picks, for example, lists food recommendations and the list is based on the user’s current location. Using your GPS, the app can also guess which restaurant you are at and show you what others have eaten, liked and commented. A StumbleUpon-sort button on Burpple would be nice to aid serendipitous discovery.
Top Picks Collection on Burpple
A year ago today, South Korean startup, VCNC released open beta of its couple app called Between. Since its launch, the couple app has been growing aggressively.
In July 2012, the app reached the 1 million downloads mark. Back then, it has 460,000 monthly active users with users exchanging a total of 4.5 million messages with one another. As of today, the Between have surpassed 700,000 MAUs, according to founder / CEO Jaeuk Park. Daily, users exchange a whopping 12 million to 13 million messages and posted 150,000 to 200,000 photos.
Path remains my constant favorite iPhone app since its launch in November 2010. The ‘personal network’ app differentiates itself by limiting each user to share updates, or moments, with only 50 friends and family (later increased to 150). A year after the launch, Path 2.0 was unveiled with a massively revamped interface and an enhanced set of features. The new iteration won well-deserved raves, particularly for its über-cool interface design. Its daily active users went 10,000 to 300,000 in just two and a half weeks!
The $1 billion acquisition of Instagram by Facebook underscored the mobile photo sharing craze. But the recent closure of Andreessen Horowitz-backed PicPlz might signal an impending consolidation in the market space.
However, one of the latest entrants, Pudding.to app, has been growing impressively since its launch in February this year – Android on February 13 2012 and iOS on February 15 2012.
The mobile photo sharing app is developed by KT Hitel Co., Ltd., a subsidiary of Korea Telecom Group (KT Group is Korea’s largest communications company). A week after its launch in February 2012, the social photo sharing app gained over 500,000 users and registered 1.65 downloads per second. Within two months, total app downloads exceeded two million with a total of 2,840,000 photos uploaded.
Today, there are over a million active Pudding.to users clicking a million photo likes a week, on average.
INTERPRETATIONS OF SOCIAL FOOD SHARING are not in short supply these days. At its core, these apps revolve around food, community, and mobile. But different apps offer different experiential values.
Foodspotting is good for social discovery of dishes around you and acts like a food guide. Fondu focuses more on eateries’ reviews. Chewsy allows you to rate restaurant and its dishes. Ness recommend you restaurants through its personal search engine, based on your profile. Forkly adds gamification to social food sharing, by allowing users to earn influence points and become tastemaker at a particular venue. DishPal tries to pack features like photo styling and virtual potluck (a’la Pinwheel) to set itself apart.
I was about to spend $1.99 on a new iPhone game called Counter Strike. The game developer, Top Best Adult Entertainment, described it the “ORIGINAL Counter Strike is FINALLY Available on the iPhone.” Playing CS on my iPhone sounds like an awesome weekend plan!
Before clicking on the buy button, I checked the reviews. The app has 8 reviews (so far) with only one star rating in App Store (US).
According to a new study by Arieso, owners of Apple’s new iPhone 4S are using almost twice as much data with their devices than iPhone 4 users, and almost three times as much as iPhone 3G users.
Michael Flanagan, the chief technology officer at Arieso noted that “I use the iPhone 4 myself and when I first heard of the iPhone 4S features I was not compelled to rush out and get one. However, the data usage numbers I am seeing make me wonder what I am missing.”
The report, which was covered by Reuters, indicate that this doubling in data usage may be due to increasing use of online services like the virtual personal assistant Siri, which was bundled with the iPhone 4S.
Apple released their latest and grandest operating system for their iDevices, the iOS 5 on 12th October 2011. I’ve had it installed on my iPhone and iPad 2 for a week now so I thought I’d share my views of it so far.
On Mobile9 website, there are 30 million monthly unique active users downloading a whopping 100 Terabytes of mobile contents each month. No doubt, the 100 Terabytes volume is rather impressive, considering video portal TonTon is streaming 300 Terabytes of video contents per month and Mobile9 users are consuming 1/3 of TonTon’s data volume just by downloading mobile contents.
Anyone can download contents off Mobile9. Out of the 30 million active monthly active users, 9 million are registered members. Majority of the users are from India, Malaysia, Indonesia and Philippines and also, Germany and the US.